{{ gameData.userInfo.name }}
头衔:
{{ gameData.userInfo.title || '无头衔' }}
赞赏等级:
游戏时间: {{ gameData.userInfo.gameTime }} 小时
职责 | 最终段位 | 赛季最高 | 总比赛数 | 胜率 | KDA | 核心数据 |
---|---|---|---|---|---|---|
|
|
|
{{ role.matchSum === undefined || role.matchSum === null ? '未知' : role.matchSum }} | {{ role.winRate === undefined || role.winRate === null ? '未知' : role.winRate }}% | {{ role.kda === undefined || role.kda === null ? '未知' : role.kda }} | {{ role.coreCount === undefined || role.coreCount === null ? '未知' : role.coreCount }} |
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchSum : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.winRate !== undefined && gameData.gameInfo.sport.presetsSummaryData.winRate !== null ? gameData.gameInfo.sport.presetsSummaryData.winRate + '%' : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage !== null ? gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveKill !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveKill !== null ? gameData.gameInfo.sport.presetsSummaryData.aveKill : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveResistDamage !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveResistDamage !== null ? gameData.gameInfo.sport.presetsSummaryData.aveResistDamage : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveCure !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveCure !== null ? gameData.gameInfo.sport.presetsSummaryData.aveCure : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill !== null ? gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveFinalHit !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveFinalHit !== null ? gameData.gameInfo.sport.presetsSummaryData.aveFinalHit : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveAssist !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveAssist !== null ? gameData.gameInfo.sport.presetsSummaryData.aveAssist : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveDeath !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveDeath !== null ? gameData.gameInfo.sport.presetsSummaryData.aveDeath : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchWinSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchWinSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchWinSum : '-' }}
{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchLossSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchLossSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchLossSum : '-' }}
{{ getRoleTypeName(gameData.gameInfo.sport.recentMatchCount.roleType)
}}
{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.sport.recentMatchCount.aveCure ) : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? (gameData.gameInfo.sport.recentMatchCount.aveDamage ) : (gameData.gameInfo.sport.recentMatchCount.aveResistDamage ) }} {{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '' : '' }}
{{ gameData.gameInfo.sport.recentMatchCount.aveAssist === undefined || gameData.gameInfo.sport.recentMatchCount.aveAssist === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.aveAssist }}
{{ gameData.gameInfo.sport.recentMatchCount.winRate === undefined || gameData.gameInfo.sport.recentMatchCount.winRate === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.winRate }}%
暂无最近12场胜负数据
暂无对局数据
暂无预设职责数据
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchSum !== null ? gameData.gameInfo.sport.openSummaryData.matchSum : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.winRate !== undefined && gameData.gameInfo.sport.openSummaryData.winRate !== null ? gameData.gameInfo.sport.openSummaryData.winRate + '%' : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.sport.openSummaryData.aveHeroDamage !== null ? gameData.gameInfo.sport.openSummaryData.aveHeroDamage : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveKill !== undefined && gameData.gameInfo.sport.openSummaryData.aveKill !== null ? gameData.gameInfo.sport.openSummaryData.aveKill : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveResistDamage !== undefined && gameData.gameInfo.sport.openSummaryData.aveResistDamage !== null ? gameData.gameInfo.sport.openSummaryData.aveResistDamage : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveCure !== undefined && gameData.gameInfo.sport.openSummaryData.aveCure !== null ? gameData.gameInfo.sport.openSummaryData.aveCure : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.sport.openSummaryData.aveIndividualKill !== null ? gameData.gameInfo.sport.openSummaryData.aveIndividualKill : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveFinalHit !== undefined && gameData.gameInfo.sport.openSummaryData.aveFinalHit !== null ? gameData.gameInfo.sport.openSummaryData.aveFinalHit : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveAssist !== undefined && gameData.gameInfo.sport.openSummaryData.aveAssist !== null ? gameData.gameInfo.sport.openSummaryData.aveAssist : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveDeath !== undefined && gameData.gameInfo.sport.openSummaryData.aveDeath !== null ? gameData.gameInfo.sport.openSummaryData.aveDeath : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchWinSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchWinSum !== null ? gameData.gameInfo.sport.openSummaryData.matchWinSum : '-' }}
{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchLossSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchLossSum !== null ? gameData.gameInfo.sport.openSummaryData.matchLossSum : '-' }}
{{ getRoleTypeName(gameData.gameInfo.sport.recentMatchCount.roleType)
}}
{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.sport.recentMatchCount.aveCure ) : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? (gameData.gameInfo.sport.recentMatchCount.aveDamage ) : (gameData.gameInfo.sport.recentMatchCount.aveResistDamage ) }} {{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '' : '' }}
{{ gameData.gameInfo.sport.recentMatchCount.aveAssist === undefined || gameData.gameInfo.sport.recentMatchCount.aveAssist === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.aveAssist }}
{{ gameData.gameInfo.sport.recentMatchCount.winRate === undefined || gameData.gameInfo.sport.recentMatchCount.winRate === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.winRate }}%
暂无对局数据
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchSum : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.winRate !== undefined && gameData.gameInfo.leisure.presetsSummaryData.winRate !== null ? gameData.gameInfo.leisure.presetsSummaryData.winRate + '%' : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveKill !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveKill !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveKill : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveCure !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveCure !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveCure : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveAssist !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveAssist !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveAssist : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveDeath !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveDeath !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveDeath : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchWinSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchWinSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchWinSum : '-' }}
{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchLossSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchLossSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchLossSum : '-' }}
{{ getRoleTypeName(gameData.gameInfo.leisure.recentMatchCount.roleType) }}
{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.leisure.recentMatchCount.aveCure ) : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? (gameData.gameInfo.leisure.recentMatchCount.aveDamage ) : (gameData.gameInfo.leisure.recentMatchCount.aveResistDamage ) }}
{{ gameData.gameInfo.leisure.recentMatchCount.aveAssist }}
{{ gameData.gameInfo.leisure.recentMatchCount.winRate }}%
暂无最近12场胜负数据
暂无对局数据
暂无预设职责比赛数据
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchSum : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.winRate !== undefined && gameData.gameInfo.leisure.openSummaryData.winRate !== null ? gameData.gameInfo.leisure.openSummaryData.winRate + '%' : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.leisure.openSummaryData.aveHeroDamage !== null ? gameData.gameInfo.leisure.openSummaryData.aveHeroDamage : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveKill !== undefined && gameData.gameInfo.leisure.openSummaryData.aveKill !== null ? gameData.gameInfo.leisure.openSummaryData.aveKill : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveResistDamage !== undefined && gameData.gameInfo.leisure.openSummaryData.aveResistDamage !== null ? gameData.gameInfo.leisure.openSummaryData.aveResistDamage : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveCure !== undefined && gameData.gameInfo.leisure.openSummaryData.aveCure !== null ? gameData.gameInfo.leisure.openSummaryData.aveCure : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.leisure.openSummaryData.aveIndividualKill !== null ? gameData.gameInfo.leisure.openSummaryData.aveIndividualKill : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveFinalHit !== undefined && gameData.gameInfo.leisure.openSummaryData.aveFinalHit !== null ? gameData.gameInfo.leisure.openSummaryData.aveFinalHit : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveAssist !== undefined && gameData.gameInfo.leisure.openSummaryData.aveAssist !== null ? gameData.gameInfo.leisure.openSummaryData.aveAssist : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveDeath !== undefined && gameData.gameInfo.leisure.openSummaryData.aveDeath !== null ? gameData.gameInfo.leisure.openSummaryData.aveDeath : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchWinSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchWinSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchWinSum : '-' }}
{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchLossSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchLossSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchLossSum : '-' }}
{{ getRoleTypeName(gameData.gameInfo.leisure.recentMatchCount.roleType) }}
{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.leisure.recentMatchCount.aveCure ) : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? (gameData.gameInfo.leisure.recentMatchCount.aveDamage ) : (gameData.gameInfo.leisure.recentMatchCount.aveResistDamage ) }}
{{ gameData.gameInfo.leisure.recentMatchCount.aveAssist }}
{{ gameData.gameInfo.leisure.recentMatchCount.winRate }}%
暂无最近12场胜负数据
暂无对局数据
暂无开放职责比赛数据