{{ error }}
玩家头像

{{ gameData.userInfo.name }}

头衔: {{ gameData.userInfo.title || '无头衔' }} 头衔图标

赞赏等级:

游戏时间: {{ gameData.userInfo.gameTime }} 小时

赛季信息

职责 最终段位 赛季最高 总比赛数 胜率 KDA 核心数据
职责图标 {{ getRoleTypeName(role.roleType) }} 段位图标 {{ role.lastRankInfo.rankSubTier > 0 ? role.lastRankInfo.rankSubTier : '' }} 段位图标 {{ role.maxRankInfo.rankSubTier > 0 ? role.maxRankInfo.rankSubTier : '' }} {{ role.matchSum === undefined || role.matchSum === null ? '未知' : role.matchSum }} {{ role.winRate === undefined || role.winRate === null ? '未知' : role.winRate }}% {{ role.kda === undefined || role.kda === null ? '未知' : role.kda }} {{ role.coreCount === undefined || role.coreCount === null ? '未知' : role.coreCount }}
总体数据统计
总场数

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchSum : '-' }}

胜率

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.winRate !== undefined && gameData.gameInfo.sport.presetsSummaryData.winRate !== null ? gameData.gameInfo.sport.presetsSummaryData.winRate + '%' : '-' }}

场均伤害

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage !== null ? gameData.gameInfo.sport.presetsSummaryData.aveHeroDamage : '-' }}

场均击杀

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveKill !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveKill !== null ? gameData.gameInfo.sport.presetsSummaryData.aveKill : '-' }}

场均抵挡

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveResistDamage !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveResistDamage !== null ? gameData.gameInfo.sport.presetsSummaryData.aveResistDamage : '-' }}

场均治疗

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveCure !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveCure !== null ? gameData.gameInfo.sport.presetsSummaryData.aveCure : '-' }}

场均单独消灭

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill !== null ? gameData.gameInfo.sport.presetsSummaryData.aveIndividualKill : '-' }}

场均最后一击

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveFinalHit !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveFinalHit !== null ? gameData.gameInfo.sport.presetsSummaryData.aveFinalHit : '-' }}

场均助攻

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveAssist !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveAssist !== null ? gameData.gameInfo.sport.presetsSummaryData.aveAssist : '-' }}

场均阵亡

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.aveDeath !== undefined && gameData.gameInfo.sport.presetsSummaryData.aveDeath !== null ? gameData.gameInfo.sport.presetsSummaryData.aveDeath : '-' }}

胜利场数

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchWinSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchWinSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchWinSum : '-' }}

战败场数

{{ gameData.gameInfo.sport.presetsSummaryData && gameData.gameInfo.sport.presetsSummaryData.matchLossSum !== undefined && gameData.gameInfo.sport.presetsSummaryData.matchLossSum !== null ? gameData.gameInfo.sport.presetsSummaryData.matchLossSum : '-' }}

最近12场胜负
常用职责

职责图标 {{ getRoleTypeName(gameData.gameInfo.sport.recentMatchCount.roleType) }}

场均{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '治疗' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '伤害' : '抵挡' }}

{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.sport.recentMatchCount.aveCure ) : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? (gameData.gameInfo.sport.recentMatchCount.aveDamage ) : (gameData.gameInfo.sport.recentMatchCount.aveResistDamage ) }} {{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '' : '' }}

场均助攻

{{ gameData.gameInfo.sport.recentMatchCount.aveAssist === undefined || gameData.gameInfo.sport.recentMatchCount.aveAssist === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.aveAssist }}

胜率

{{ gameData.gameInfo.sport.recentMatchCount.winRate === undefined || gameData.gameInfo.sport.recentMatchCount.winRate === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.winRate }}%

暂无最近12场胜负数据

最近12场对局列表
更多对局
比赛胜负
英雄
K/A/D
伤害/治疗/抵挡
最终段位
{{ match.matchRet !== 0 ? ((match.matchRet === 1) ? '胜' : '负') : '平' }}: {{ match.teamScore }}-{{ match.opponentScore }}
英雄图标
{{ match.kill }} / {{ match.assist }} / {{ match.death }}
{{ match.heroDamage }}/{{ match.cure }}/{{ match.resistDamage }}
段位图标 {{ match.rankInfo.rankSubTier > 0 ? match.rankInfo.rankSubTier : '' }}
{{getMapConfig(match.mapGuid).name}}|{{ getMapConfig(match.mapGuid).mode }}

暂无对局数据

暂无预设职责数据

总体数据统计
总场数

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchSum !== null ? gameData.gameInfo.sport.openSummaryData.matchSum : '-' }}

胜率

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.winRate !== undefined && gameData.gameInfo.sport.openSummaryData.winRate !== null ? gameData.gameInfo.sport.openSummaryData.winRate + '%' : '-' }}

场均伤害

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.sport.openSummaryData.aveHeroDamage !== null ? gameData.gameInfo.sport.openSummaryData.aveHeroDamage : '-' }}

场均击杀

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveKill !== undefined && gameData.gameInfo.sport.openSummaryData.aveKill !== null ? gameData.gameInfo.sport.openSummaryData.aveKill : '-' }}

场均抵挡

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveResistDamage !== undefined && gameData.gameInfo.sport.openSummaryData.aveResistDamage !== null ? gameData.gameInfo.sport.openSummaryData.aveResistDamage : '-' }}

场均治疗

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveCure !== undefined && gameData.gameInfo.sport.openSummaryData.aveCure !== null ? gameData.gameInfo.sport.openSummaryData.aveCure : '-' }}

场均单独消灭

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.sport.openSummaryData.aveIndividualKill !== null ? gameData.gameInfo.sport.openSummaryData.aveIndividualKill : '-' }}

场均最后一击

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveFinalHit !== undefined && gameData.gameInfo.sport.openSummaryData.aveFinalHit !== null ? gameData.gameInfo.sport.openSummaryData.aveFinalHit : '-' }}

场均助攻

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveAssist !== undefined && gameData.gameInfo.sport.openSummaryData.aveAssist !== null ? gameData.gameInfo.sport.openSummaryData.aveAssist : '-' }}

场均阵亡

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.aveDeath !== undefined && gameData.gameInfo.sport.openSummaryData.aveDeath !== null ? gameData.gameInfo.sport.openSummaryData.aveDeath : '-' }}

胜利场数

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchWinSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchWinSum !== null ? gameData.gameInfo.sport.openSummaryData.matchWinSum : '-' }}

战败场数

{{ gameData.gameInfo.sport.openSummaryData && gameData.gameInfo.sport.openSummaryData.matchLossSum !== undefined && gameData.gameInfo.sport.openSummaryData.matchLossSum !== null ? gameData.gameInfo.sport.openSummaryData.matchLossSum : '-' }}

最近12场胜负
常用职责

职责图标 {{ getRoleTypeName(gameData.gameInfo.sport.recentMatchCount.roleType) }}

场均{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '治疗' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '伤害' : '抵挡' }}

{{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.sport.recentMatchCount.aveCure ) : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? (gameData.gameInfo.sport.recentMatchCount.aveDamage ) : (gameData.gameInfo.sport.recentMatchCount.aveResistDamage ) }} {{ gameData.gameInfo.sport.recentMatchCount.roleType === 'healer' ? '' : gameData.gameInfo.sport.recentMatchCount.roleType === 'damage' ? '' : '' }}

场均助攻

{{ gameData.gameInfo.sport.recentMatchCount.aveAssist === undefined || gameData.gameInfo.sport.recentMatchCount.aveAssist === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.aveAssist }}

胜率

{{ gameData.gameInfo.sport.recentMatchCount.winRate === undefined || gameData.gameInfo.sport.recentMatchCount.winRate === null ? '未知' : gameData.gameInfo.sport.recentMatchCount.winRate }}%

最近12场对局列表
更多对局
比赛胜负
英雄
K/A/D
伤害/治疗/抵挡
最终段位
{{ match.matchRet !== 0 ? ((match.matchRet === 1) ? '胜' : '负') : '平' }}: {{ match.teamScore }}-{{ match.opponentScore }}
英雄图标
{{ match.kill }} / {{ match.assist }} / {{ match.death }}
{{ match.heroDamage }}/{{ match.cure }}/{{ match.resistDamage }}
段位图标 {{ match.rankInfo.rankSubTier > 0 ? match.rankInfo.rankSubTier : '' }}
{{getMapConfig(match.mapGuid).name}}|{{ getMapConfig(match.mapGuid).mode }}

暂无对局数据

总体数据统计
总场数

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchSum : '-' }}

胜率

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.winRate !== undefined && gameData.gameInfo.leisure.presetsSummaryData.winRate !== null ? gameData.gameInfo.leisure.presetsSummaryData.winRate + '%' : '-' }}

场均伤害

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveHeroDamage : '-' }}

场均击杀

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveKill !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveKill !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveKill : '-' }}

场均抵挡

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveResistDamage : '-' }}

场均治疗

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveCure !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveCure !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveCure : '-' }}

场均单独消灭

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveIndividualKill : '-' }}

场均最后一击

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveFinalHit : '-' }}

场均助攻

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveAssist !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveAssist !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveAssist : '-' }}

场均阵亡

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.aveDeath !== undefined && gameData.gameInfo.leisure.presetsSummaryData.aveDeath !== null ? gameData.gameInfo.leisure.presetsSummaryData.aveDeath : '-' }}

胜利场数

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchWinSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchWinSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchWinSum : '-' }}

战败场数

{{ gameData.gameInfo.leisure.presetsSummaryData && gameData.gameInfo.leisure.presetsSummaryData.matchLossSum !== undefined && gameData.gameInfo.leisure.presetsSummaryData.matchLossSum !== null ? gameData.gameInfo.leisure.presetsSummaryData.matchLossSum : '-' }}

最近12场胜负
常用职责

职责图标 {{ getRoleTypeName(gameData.gameInfo.leisure.recentMatchCount.roleType) }}

场均{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? '治疗' : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? '伤害' : '抵挡' }}

{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.leisure.recentMatchCount.aveCure ) : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? (gameData.gameInfo.leisure.recentMatchCount.aveDamage ) : (gameData.gameInfo.leisure.recentMatchCount.aveResistDamage ) }}

场均助攻

{{ gameData.gameInfo.leisure.recentMatchCount.aveAssist }}

胜率

{{ gameData.gameInfo.leisure.recentMatchCount.winRate }}%

暂无最近12场胜负数据

最近12场对局列表
更多对局
比赛胜负
英雄
K/A/D
伤害/治疗/抵挡
{{ match.matchRet !== 0 ? ((match.matchRet === 1) ? '胜' : '负') : '平' }}: {{ match.teamScore }}-{{ match.opponentScore }}
英雄图标
{{ match.kill }} / {{ match.assist }} / {{ match.death }}
{{ match.heroDamage }}/{{ match.cure }}/{{ match.resistDamage }}
{{getMapConfig(match.mapGuid).name}}|{{ getMapConfig(match.mapGuid).mode }}

暂无对局数据

暂无预设职责比赛数据

总体数据统计
总场数

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchSum : '-' }}

胜率

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.winRate !== undefined && gameData.gameInfo.leisure.openSummaryData.winRate !== null ? gameData.gameInfo.leisure.openSummaryData.winRate + '%' : '-' }}

场均伤害

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveHeroDamage !== undefined && gameData.gameInfo.leisure.openSummaryData.aveHeroDamage !== null ? gameData.gameInfo.leisure.openSummaryData.aveHeroDamage : '-' }}

场均击杀

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveKill !== undefined && gameData.gameInfo.leisure.openSummaryData.aveKill !== null ? gameData.gameInfo.leisure.openSummaryData.aveKill : '-' }}

场均抵挡

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveResistDamage !== undefined && gameData.gameInfo.leisure.openSummaryData.aveResistDamage !== null ? gameData.gameInfo.leisure.openSummaryData.aveResistDamage : '-' }}

场均治疗

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveCure !== undefined && gameData.gameInfo.leisure.openSummaryData.aveCure !== null ? gameData.gameInfo.leisure.openSummaryData.aveCure : '-' }}

场均单独消灭

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveIndividualKill !== undefined && gameData.gameInfo.leisure.openSummaryData.aveIndividualKill !== null ? gameData.gameInfo.leisure.openSummaryData.aveIndividualKill : '-' }}

场均最后一击

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveFinalHit !== undefined && gameData.gameInfo.leisure.openSummaryData.aveFinalHit !== null ? gameData.gameInfo.leisure.openSummaryData.aveFinalHit : '-' }}

场均助攻

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveAssist !== undefined && gameData.gameInfo.leisure.openSummaryData.aveAssist !== null ? gameData.gameInfo.leisure.openSummaryData.aveAssist : '-' }}

场均阵亡

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.aveDeath !== undefined && gameData.gameInfo.leisure.openSummaryData.aveDeath !== null ? gameData.gameInfo.leisure.openSummaryData.aveDeath : '-' }}

胜利场数

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchWinSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchWinSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchWinSum : '-' }}

战败场数

{{ gameData.gameInfo.leisure.openSummaryData && gameData.gameInfo.leisure.openSummaryData.matchLossSum !== undefined && gameData.gameInfo.leisure.openSummaryData.matchLossSum !== null ? gameData.gameInfo.leisure.openSummaryData.matchLossSum : '-' }}

最近12场胜负
常用职责

职责图标 {{ getRoleTypeName(gameData.gameInfo.leisure.recentMatchCount.roleType) }}

场均{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? '治疗' : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? '伤害' : '抵挡' }}

{{ gameData.gameInfo.leisure.recentMatchCount.roleType === 'healer' ? (gameData.gameInfo.leisure.recentMatchCount.aveCure ) : gameData.gameInfo.leisure.recentMatchCount.roleType === 'dps' ? (gameData.gameInfo.leisure.recentMatchCount.aveDamage ) : (gameData.gameInfo.leisure.recentMatchCount.aveResistDamage ) }}

场均助攻

{{ gameData.gameInfo.leisure.recentMatchCount.aveAssist }}

胜率

{{ gameData.gameInfo.leisure.recentMatchCount.winRate }}%

暂无最近12场胜负数据

最近12场对局列表
更多对局
比赛胜负
英雄
K/A/D
伤害/治疗/抵挡
{{ match.matchRet !== 0 ? ((match.matchRet === 1) ? '胜' : '负') : '平' }}: {{ match.teamScore }}-{{ match.opponentScore }}
英雄图标
{{ match.kill }} / {{ match.assist }} / {{ match.death }}
{{ match.heroDamage }}/{{ match.cure }}/{{ match.resistDamage }}
{{getMapConfig(match.mapGuid).name}}|{{ getMapConfig(match.mapGuid).mode }}

暂无对局数据

暂无开放职责比赛数据